A new TFT patch has arrived, bringing balance changes and new playable compositions to shake up the meta. Discover the latest updates in patch 14.17.
Teamfight Tactics (TFT) Patch 14.17 is here, introducing a range of updates aimed at balancing the metagame. From tweaks to champion power levels to adjustments in item effectiveness, this patch seeks to refine the gameplay experience and offer fresh strategies for players.
Below, we break down the key changes so you can adapt your playstyle and continue to dominate the arena.
Trait Changes in Patch 14.17
- Arcane Emblem Damage Amplification: Increased base damage amplification from 6/9/12/15% to 8/12/18/25%.
- Arcane Emblem Damage per Emblem: Reduced from 3/5/7/10% to 2/3/4/6%.
- Arcane Hecarim Attack Damage: Buffed from 10/25/45/70% to 10/25/50/80%.
- Arcane Xerath True Damage per 3 Amulets: Decreased from 3/5/7/10% to 2/4/6/9%.
- Bastion Magic Resist/Armor: Improved from 15/40/70/120 to 15/40/75/140.
- Chrono Freeze Duration at 4: Increased from 2.5 seconds to 3 seconds.
- Chrono 4 Ability Power: Buffed from 35 to 45.
- Chrono 6 Attack Speed: Increased from 60% to 80%.
- Supernatural Ability Power per Star Level: Increased from 10 to 12.
- Supernatural Beast of a Thousand Eyes HP at 7: Buffed from 1000 to 1100.
- Fairy Crown Damage Amplification: Changed from 25/40/45/75% to 25/40/50/75%.
- Fairy Queen’s Guard HP (Fairy 6): Increased from 150 to 250.
- Fairy Queen’s Guard Armor/Magic Resist (Fairy 6): Buffed from 30 to 40.
- Fairy Monarch Eternal Crown Damage Amplification at 25 Stacks (Fairy 9): Greatly increased from 15% to 50%.
- Melimancy Bees: Increased from 3/5/7 to 3/6/9.
- Hunters’ Attack Damage: Increased from 15/40/70% to 15/45/80%.
- Hunters’ Subsequent Kill Attack Damage: Increased from 30/65/110% to 30/70/120%.
- Incantum Team Ability Power: Buffed from 10/20 to 10/30.
- Mages’ Ability Power: Increased from 70/90/105/135% to 70/90/110/150%.