TFT Patch 14.20: Eldritch Buffs Arrive Just in Time for Halloween Season

TFT Patch 14.20: Eldritch Buffs Arrive Just in Time for Halloween Season

9. October 2024 by Valentin Pasetti

The newest Teamfight Tactics update, Patch 14.20, is packed with balance changes and key updates. As Set 12 progresses into its later stages, players can expect a wide range of adjustments to traits, champions, augments, and charms, along with buffs and nerfs.

Eldritch, a trait that has been gaining attention, gets a significant buff, while Faerie, one of the most powerful traits in the previous patch, faces a well-deserved nerf. The patch is scheduled to go live on Wednesday, October 9.

Below, we break down all the major changes coming in TFT Patch 14.20.

Key Trait Changes

The focus of Patch 14.20 is on three main traits: Arcana, Faerie, and Eldritch. Both Arcana and Faerie dominated the last patch, so they are seeing some substantial nerfs, while Eldritch benefits from buffs that make its reroll playstyle more viable.

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Arcana:

  • Arcana Hecarim AD% reduced to 10/25/45/70% (previously 10/25/50/80%)
  • Arcana Tahm Kench HP reduced to 20/40/65/110 (previously 20/40/75/125)
  • Arcana Xerath True Damage lowered to 2/2.5/4.5/7% (previously 2/3/5/8%)

Eldritch:

  • AP per star level reduced to 10% (previously 12%)
  • Stage scaling HP multiplier increases for Eldritch (3), (5), and (7), making the trait more durable in combat.

Faerie:

  • Bonus HP reduced across the board, with adjustments to Faerie Crown and Queenguard’s Armor, as Riot looks to rebalance Faerie after its over-performance in the last patch.

Champion Updates

Many champions received buffs in this patch, while a few saw nerfs to balance out their power. Notably, Hecarim and Varus received slight reductions to their stats, while champions like Elise, Jayce, and Syndra received significant buffs.

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Key Champion Changes:

  • Elise: Spell Heal increased to 190/220/250/280.
  • Jayce: Spell AD% increased to 450/500% at later levels.
  • Syndra: Spell damage increased to 250/375/565/755, with enhanced AOE damage.
  • Varus: AD reduced to 52 (previously 55).
  • Hecarim: AD reduced to 55, though his Cleave AD% increased to 130/135% at later levels.
  • Akali: Mana buffed to 0/60 (previously 10/70).

Augment Adjustments

Augments continue to play a significant role in TFT gameplay, and Riot has made numerous adjustments to Crown and Crest augments, reducing their power. For example, the Blaster Crest no longer grants a Tristana, and several other Crests no longer provide automatic champions.

 

Key Augment Changes:

  • Precise Planning: Unit threshold increased to 4, gold gained reduced to 2.
  • Risky Moves: Gold gained reduced to 30 (previously 33).
  • Blaster Crest: No longer grants a Tristana, item changed to Tear of the Goddess.

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Charm Changes

There are a few new charms introduced in Patch 14.20, along with tweaks to existing charms like Xerath’s Ascendant charms.

New Charms:

  • Combat Mastery: Gain 1 XP for each enemy your team kills.
  • Golden Armor: Your units gain 50 HP for every 10g you have for 1 round.
  • Scope Expansion: Units in the back two rows gain 2 range for the next combat.

Conclusion

TFT Patch 14.20 shakes things up for the current meta with various buffs, nerfs, and balance changes, particularly for the Eldritch trait, which arrives just in time for Halloween. Players should take note of these adjustments before the patch goes live to stay competitive.

Make sure to keep up with the latest patches and updates to maintain an edge in the constantly evolving world of Teamfight Tactics.

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