In Teamfight Tactics Set 13, Into the Arcane, Riot Games has introduced a new “Team-Up” augment type to refresh the game’s augment mechanic. This marks a significant addition to the augment system, which has been a fan favorite since its debut in Set 6 (Gizmos and Gadgets).
Team-Up augments, inspired by the Arcane animated series, create special pairings between champions, each granting unique buffs to both champions in the pairing when fielded together. Here’s a detailed look at each Team-Up augment and its gameplay effects.
What Are Team-Up Augments?
Team-Up Augments are unique two-piece traits that only activate if a player selects the augment and includes both required champions on their board. These combinations create thematic synergies based on characters from Arcane, often reflecting their relationships or dynamics from the series.
Here’s a breakdown of each Team-Up augment, its champion requirements, and the effects it provides.
Team-Up Augments Overview
- Champions: Vander and Silco
- Effect: Vander gains 35 permanent max Health each time Silco casts. Silco gains 8 permanent Ability Power each time Vander dies.
- Description: A high-risk, high-reward synergy where Vander’s durability and Silco’s power grow over time through their mutual presence.
- Geniuses
- Champions: Heimerdinger and Ekko
- Effect: When Heimerdinger casts, Ekko releases three afterimages, each dealing 30% damage. When Ekko casts, Heimerdinger fires three missiles, each dealing 100% damage.
- Description: An inventive combo where both champions support each other’s abilities with additional projectiles, amplifying their overall damage output.
- Martial Law
- Champions: Caitlyn and Ambessa
- Effect: When Ambessa casts, Caitlyn fires an empowered attack at the target, dealing 250% damage. Ambessa gains 35% of Caitlyn’s Attack Damage.
- Description: A powerful ranged synergy where Caitlyn benefits from enhanced attack power, while Ambessa draws additional strength from her ally.
- Menaces
- Champions: Powder and Silco
- Effect: While fielded with Silco, Powder gains the Dominator trait but loses the Family trait. When her monkey explodes, it creates three of Silco’s monstrosities.
- Description: This augment gives Powder increased power with Silco’s assistance, adding Silco’s creations to amplify the chaos after Powder’s monkey explosion.
- Reunion
- Champions: Vi and Ekko
- Effect: When Vi casts, Ekko releases three afterimages towards her target, dealing 50% damage. When Ekko casts, Vi slams an earthquake towards his target, dealing 150% damage.
- Description: This augment enables a close combat duo, with each enhancing the other’s cast abilities, effectively increasing their area-of-effect damage.
- Sisters
- Champions: Jinx and Vi
- Effect: When Jinx scores a takedown, Vi gains 40% bonus attack damage for 5 seconds. When Vi scores a takedown, Jinx gains 50% bonus attack speed for 5 seconds.
- Description: A reciprocal relationship where each champion’s success on the battlefield boosts the other, leading to increased attack power and speed.
- Unlikely Duo
- Champions: Jinx and Sevika
- Effect: Jinx and Sevika gain 15% Attack Damage and 150 Health. Whenever one casts, they grant the other 20 mana. Additionally, Sevika’s arm is luckier.
- Description: This augment gives both champions a stat boost and mana-sharing, letting them support each other’s casting frequency for sustained pressure.
Gameplay Implications
The Team-Up augments create strategic depth, encouraging players to build specific pairings for unique bonuses. These augments not only bring fresh gameplay options but also add storytelling elements from Arcane, giving fans thematic in-game interactions.
Each pairing’s effectiveness will depend on positioning, timing, and understanding of each champion’s abilities, offering a new layer of tactics in Set 13.
TFT x Arcane: New Traits, Characters, and Anomaly Mechanic in the Teamfight Tactics Arcane Set