Introduction to MW3’s Inaugural Patch
Modern Warfare 3 makes a formidable entrance with Sledgehammer Games releasing detailed patch notes for its launch. This update brings a plethora of improvements, including significant weapon tuning, map updates, and gameplay enhancements.
Campaign Adjustments: Stability and Performance
- Offline play is now seamless post initial Activision account setup.
- Save data integrity checks improved, with checkpoint loading errors resolved.
- Menu navigation UI crashes addressed.
- Several mission loading crash fixes implemented.
- Initial title splash loading times optimized.
- Melee death animation stutters fixed.
- Low-quality asset loading graphical glitch corrected.
Gameplay Bug Fixes
- Audio bugs affecting volume, skipping, and missing dialogues in scenes rectified.
- Exploits involving vehicles and helicopters to access out-of-map areas patched.
- Enemy AI cover behavior adjusted for realism.
- Involuntary equipment selection resets fixed.
- M4 silenced optics and Cronen Squad scope switching issues resolved.
- Gas and Equipment damage immunity bug fixed.
- Supply Boxes now open as intended on first attempt.
- Missing weapons in orange Supply Boxes issue corrected.
- Environmental clipping of enemies during death or combat fixed.
- Crouch-only area warning message improved.
Multiplayer Enhancements: UIX
Visual Changes
- Player nameplates now feature an outline for better visibility.
- Score event text on HUD adjusted for less obstruction.
New Additions
- HUD element displaying player’s current streak post-death introduced.
- Match event pop-ups now showcase the player’s equipped Calling Card.
- Skill achievements like King Slayer and Collateral now highlight with a Medal splash on HUD.
- Tactical position status now indicated by a HUD widget, replacing previous ADS indication.
- In-game Match Stats accessible via a new tab on the Scoreboard for performance comparison.
Bug Corrections
- Unexpected prompts for Team selection after multiple rewards acquisition eliminated.
Maps: Strategic Spawning Logic
- Spawn anchors added across maps to direct combat flow as designed.
- Team Deathmatch now has improved spawn zone favorability and resistance to enemy pressure.
- Domination spawns now offer increased resistance to enemy flag pressure for better consistency.
Gameplay: Audible and Tactical Adjustments
- Footstep volume differentiation between allies and enemies fine-tuned.
- Double-tapping aim down sights (ADS) now activates Tactical Position.
- Default Equipment options diversified to include a wider range of content.
Movement
- Sprint cancels slide animation.
- ADS time penalty post-jump reduced by 20%.
Settings
- Double-tapping ADS for Tactical Position added.
- New options for Slide/Dive behavior:
- Tap for slide disables dive.
- Tap for dive disables slide.
Updates to movements, gameplay, and settings in #MW3 pic.twitter.com/Q8KDmSbMK0
— CharlieIntel (@charlieINTEL) November 9, 2023
Weapon and Attachment Changes from MW3’s Launch Patch Notes
Assault Rifles
- SVA 545
- Bullet velocity increased by 19%.
- Fire rate boosted from 632 RPM to 682 RPM.
- Lower torso damage multiplier enhanced.
- Recoil adjusted for less rightward drift.
- MTZ-556
- Bullet velocity increased by 18%.
- Max damage range extended from 23m to 27m.
- MCW
- Bullet velocity increased by 18%.
- Sustained fire recoil increased.
- Minimum damage reduced from 24 to 21.
Submachine Guns
- Striker
- Max damage reduced from 42 to 36.
- Various range damage reductions implemented.
- ADS time improved slightly.
Light Machine Guns
- Holger 26
- Bullet velocity increased by 13%.
- Pulemyot 762
- Max damage reduced from 47 to 45.
Conversion Kits
- JAK Annihilator Bullpup
- Bullet velocity significantly increased.
- Fire rate reduced for balance.
Sniper Rifles
- MTZ Interceptor
- Bullet velocity and ADS improvements.
- Hip-fire spread increased during sustained fire.
- Longbow
- Bullet velocity and recoil adjustments.
- Hip-fire spread increased for movement and sustained fire.
- KV Inhibitor
- Bullet velocity slightly increased.
- Hip-fire spread and enemy fire recoil increased.
Pistols
- WSP Stinger
- Max damage range and torso damage multiplier reduced.
- Hip-fire spread during sustained fire decreased.
- Renetti
- Burst mode reticle updated.
- Slight recoil increase during sustained fire.
Carbine Conversion Kits
- JAK Ferocity Carbine
- Automatic reticle updated.
- ADS and sprint-to-fire times increased.
Perks and Field Upgrades
- Demolition Vest
- Battle Rage Tactical now replenishes up to 1 use.
- Tactical Pads
- Slide speed increased, replacing slide distance perk.
- Tactical Mask
- Added immunity to player’s own Flash Grenades.
- Trophy System
- Drone Killstreak immunity added.
- Med Box
- Description updated to reflect actual functionality.
The Essential Guide to Modern Warfare 3’s Launch Patch
This patch constitutes a significant step in enhancing Modern Warfare 3’s gameplay experience. Keep this guide bookmarked to stay updated with each patch release.