LoL Patch 14.20: Buffs, Nerfs, and the Most Important Changes

LoL Patch 14.20: Buffs, Nerfs, and the Most Important Changes

9. October 2024 by Valentin Pasetti

Patch 14.20 brings several balance changes to League of Legends, focusing on creating a more diverse and fair metagame in Summoner’s Rift as Split 3 continues. Let’s dive into the most important updates, including champion buffs, nerfs, and other key adjustments that will affect both casual and competitive play.

Key Champion Buffs and Nerfs in Patch 14.20

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Aphelios

  • Base HP: Increased from 580 → 600.
  • Passive – The Hitman and the Seer: Bonus Attack Damage increased from 4.5-27 → 5-30.

Caitlyn

  • Attack Speed Ratio: Increased from 0.61 → 0.625.
  • Q – Piltover Peacemaker: Secondary target damage increased from 50% → 60%.

Corki

  • Q – Phosphorus Bomb: Mana cost reduced from 80 at all ranks → 60/65/70/75/80.
  • W – Valkyrie: Max damage ratio adjusted to include additional Attack Damage alongside Ability Power.
  • E – Gatling Gun: Mana cost reduced at all ranks.

Dr. Mundo

  • E – Blunt Force Trauma: Bonus Attack Damage based on max HP reduced slightly at all ranks.

Jhin

  • Attack Damage Growth: Reduced from 4.7 → 4.4.
  • R – Curtain Call: Minimum damage reduced significantly at all levels.

Lee Sin

  • Base Attack Damage: Increased from 66 → 69.

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Poppy (Nerfed)

  • Passive – Iron Ambassador: Increased cooldown at early levels.
  • Q – Hammer Shock: Increased damage limit against monsters.
  • E – Heroic Charge: Base damage reduced slightly.

Riven

  • Q – Broken Wings: Damage increased at all ranks.

Shyvana

  • W – Burnout: Movement speed scaling with Ability Power reduced.
  • E – Flame Breath: Dragon form damage reduced.
  • R – Dragon’s Descent: Ability Power ratio reduced.

Skarner

  • Passive – Crystal Spires: Max HP as damage reduced slightly at all levels.
  • E – Fracture: Max HP scaling on damage reduced.

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Tryndamere

  • Attack Speed Ratio: Increased from 0.67 → 0.694.
  • Armor Growth: Increased from 4.3 → 4.8.

Veigar

  • W – Dark Matter: Ability Power scaling reduced at all levels.

Yasuo and Yone

  • Q – Steel Tempest: Critical strike damage bonus increased from 80% → 90%.
  • R – Last Breath (Yasuo): Armor penetration bonus increased.

Rune Changes

  • Fleet Footwork: Movement speed for ranged champions slightly adjusted.
  • Grasp of the Undying: Healing and max HP per stack adjusted for more balance between melee and ranged champions.
  • Nimbus Cloak: Movement speed bonus increased, scaling better with summoner spell cooldown.

Conclusion

Patch 14.20 delivers much-needed balance tweaks aimed at refining the competitive landscape and making room for more strategic diversity.

Whether you’re playing Aphelios, Lee Sin, or Poppy, these changes are set to impact both casual and ranked matches alike. Expect to see shifts in the meta as these buffs and nerfs take effect.

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