Patch 14.22 marks the end of Magic & Mayhem in Teamfight Tactics (TFT), introducing a final wave of adjustments to this set’s synergies and champions. This update focuses on balancing traits and champions, creating a refined experience for players as Set 12 comes to a close.
Here’s everything you need to know about this farewell patch.
Key Changes to Traits
In this final update, several traits have been enhanced and balanced to give them one last opportunity to shine before they’re phased out. Here’s a summary of the major trait changes:
- Chrono Activation Time: Reduced from 14 seconds to 10 seconds to enhance the trait’s responsiveness.
- Melimancy’s Bees: Now bigger, making them visually distinct and impactful.
- Incantum Stacks per Cast: Increased from 3 to 5 stacks, boosting its effectiveness.
- New Shapeshifter (10): Grants 66% Health and 5% Health Regen.
- New Glucomancy (8): Adds 50 Attack Damage and Ability Power, alongside a 500 team Health boost and a 10x sugar multiplier for heightened battle stats.
Champion Updates in Patch 14.22
Several champions have received adjustments to their stats, making them more viable and effective in the final stages of Magic & Mayhem. Below are the details of the notable champion buffs and nerfs.
Ashe
- Mana Adjustment: Decreased from 50/90 to 40/75, allowing her to cast more frequently.
Jayce
- Attack Damage: Increased from 55 to 56.
- Skill Attack Damage Percentage: Improved from 450/450/500% to 500/500/600%, making his abilities hit harder.
Warwick
- Attack Damage: Boosted from 45 to 46 for increased basic attack strength.
Akali
- Attack Damage: Jumped from 55 to 65, increasing her burst potential.
Kassadin
- Mana Adjustment: Reduced from 30/70 to 30/60, improving his casting frequency.
Tristana
- Mana Adjustment: Reduced from 0/60 to 0/45 to enhance her skill uptime.
Zilean
- Max Mana Adjustment: Changed from 20/70 to 0/60, allowing faster ultimate usage.
- Skill Damage: Increased from 180/270/405 to 220/330/495.
- Secondary Skill Damage: Raised from 150/225/340 to 160/240/360.
- Stun Duration: Slightly decreased from 1.25 seconds to 1 second.
Jinx
- Attack Damage: Adjusted from 52 to 53.
Neeko
- Armor and Magic Resistance: Increased from 45 to 55, enhancing her tankiness.
Swain
- Max Mana Adjustment: Reduced from 70/130 to 60/120.
- Secondary Health Boost: Raised from 180/230/280 to 210/250/290.
Fiora
- Attack Damage: Increased from 75 to 80, boosting her damage output.
Gwen
- Armor and Magic Resistance: Enhanced from 50 to 55, improving her survivability.
Karma
- Skill Damage: Adjusted from 190/285/1600 to 200/300/1600.
Nasus
- Secondary Healing from Casts: Increased from 250/300/900 to 325/375/900.
Varus
- Attack Speed: Increased from 0.75 to 0.8, making him a more effective DPS option.
Xerath
- Skill Damage: Adjusted from 250/275/888 to 299/444/999, increasing his late-game power.
- Transcendent Charm Odds: Increased from 8% to 12%, with a max chance boost from 40% to 50%.
Final List of Changes for the Magic & Mayhem Set
For those eager to try out the final iteration of Magic & Mayhem, here’s a breakdown of the most crucial updates included in Patch 14.22:
- Shortened Activation Times: Some traits now activate quicker, enhancing gameplay responsiveness.
- Enhanced Bee Visibility: Melimancy’s bees are now visually larger.
- Stack and Stat Boosts: Many traits and champions now have higher base stats for their abilities.
- Tankier Champs: Champions like Neeko and Gwen now boast increased defenses.
- Increased Skill Damage: Offensive champions like Xerath and Jayce now have higher potential damage output.
- New Trait Options: Shapeshifter and Glucomancy have been added as advanced options with unique buffs.
Final Toughts
Patch 14.22 offers a fitting send-off to Set 12 by giving champions and traits one last hurrah. With these changes, players have fresh options to explore new builds, capitalize on boosted synergies, and enjoy the competitive and dynamic final days of Magic & Mayhem before TFT’s next set rotation.
TFT Set 13: Into the Arcane – Powder from Arcane Makes Her Debut in Teamfight Tactics